Understand every scoring format.
Every game on Juaaree decides its winner a little differently. Pick a game below to see exactly how it scores, from fantasy cricket points to classic card-game values.
Fantasy Cricket
Batting, bowling, fielding and strike/economy rate points, plus the Captain and Vice-Captain multiplier.
Rummy
Card point values and how unmatched cards are scored when a round ends.
CallBreak
Call your tricks, then score by how close you get, including overtricks and failed calls.
Spades
Partnership bidding, bag penalties, and Nil bid bonuses.
Yatzy
All 15 dice-combination categories, from Ones through the Yatzy bonus.
Dehla Pakad
Capture the Tens, or win captured cards seven hands running, to earn a Kot toward the match.
Teen Do Paanch
Each of the 3 seats chases a different trick quota out of the 10 tricks in a hand.
Twenty Eight
Jacks and Nines carry the deck's 28 points -- bid for the right to name trump, then try to capture your target.
Trump Card
The Hakem calls trump from just 5 cards, then the table races to 7 tricks for match points.
Poker
Standard poker hand rankings decide showdown across all 8 variants at the table.
Teen Patti
Trail beats everything down to High Card, with a fixed boot and blind/seen betting.
Ceme
Beat the banker with your two-domino total; the maximum hand of 9 (qiu) pays double.
Keliling
The same qiu-pays-double scoring as Ceme, but the banker seat rotates every round.
Chausar
No chip or point tally -- throw cowrie shells and race all 4 tokens home first.
Chess
No running score -- the game is decided entirely by checkmate, stalemate, or draw.
Ludo
No chip or point tally -- get all 4 of your tokens home before anyone else.
Domino
Empty your hand first to win a round outright, or hold the lowest pips if play blocks.
Snake & Ladder
No points -- climb ladders, avoid snakes, and be first to land exactly on square 100.
Farkle
Bank points from scoring dice combinations, but roll a Farkle and you lose the whole turn.
Lucky Seven
Bet on whether two dice land under, over, or exactly on seven.
Roulette
A single-zero European wheel with straight-up, outside, and dozen/column bets.
Blackjack
Beat the dealer without busting; a natural blackjack pays out more than a standard win.
2048
Every merge adds the combined tile value to your score -- no fixed target beyond 2048 itself.
Arrow Blast
Blast arrows with a clear path for points; a blocked tap costs a life instead.
Ball Sort
No point score -- tracked by move count instead, with your best (fewest-move) solve saved.
Block Blast
Placing pieces scores points, and clearing a full row or column scores considerably more.
Bubble Shooter
Pop connected groups of 3+ matching bubbles for points, with a bonus for floaters.
Fruit Merge
Every merge scores based on the fruit tier you create, from cherry toward the watermelon.
GK Quiz
Answer 8 questions per level before time runs out -- wrong answers cost a star, not the level.
Math Rush
Solve 8 problems per level before time runs out -- wrong answers cost a star, not the level.
Memory Match
No timer -- stars are earned by finding every pair in as few moves as possible.
Word Scramble
Spell 8 words per level before time runs out -- a wrong guess costs a star, not the level.
Word Search
No timer pressure -- stars are earned by how quickly you find every word on the list.
About Juaaree.com
Payment Methods